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problem in join world

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  • Justin Support
    Bug Zapper Support Beacon of Knowledge

    Are these users connecting from home, from within a school, or a mix of both? If users are connecting from their homes and hosting there, ensure the host has forwarded port 19132 UDP/TCP through their home router. This fixes most multiplayer issues from homes.

    There is a limit of 40 users per multiplayer world. Let me know if the above doesn't resolve the issue, but knowing where users are connecting to/from will be important. Thanks! 

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