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Votes on activity by Cathy Cheo-Isaacs-
Actually, Scratch was one of the coding tools included when Code Connection was first introduced in M:EE. It was a ScratchX extension that is sadly no longer supported. It was great!
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Hi @...- each chat command needs to be unique. I suggest not using spaces when naming your chat commands. For example, instead of 'turn left' use 'turnLeft'. There is a limit for the fill command. ...
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You could also write something like this:
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Hi Jason Luff, there is a block in Code Builder that tests for a block. It can be found in the Blocks toolbox. You can code a conditional to test for a block at the player's world position as the p...
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Hi Brett Girod! Chests and dispensers are not available in code blocks, but you could place a filled chest or dispenser and use code blocks to clone it somewhere in the world. Would that work with ...
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Hi Aleece Landis- maybe something like this?
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Hi Juan José Olivera Loyola, You could set up an event listener for a particular event, like on item used or if [block] detected to trigger code. Can you provide an example of what you hope to happ...
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Hi Jan Lewis, Can you give a specific example of what you're trying to do? Thanks!
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Hi Lauren Robson- Which world are you using? I've noticed that code builder is greyed out in the settings so you don't turn it off. Agent dig by itself will only have the agent dig at its current...
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Hi Francesca Germer! Which Python are you using, MakeCode or Notebooks? I had the same error in MakeCode, so I restarted with the same exact code that time, it worked. If you are coding Python in N...