I'll take the zero response as it is ok
I worked out the rotational block thing. It appears you use the data property
We can do it! Using the block data is the trick!
Yep, after trying everything I also tried this and it worked. One weird thing is when the agent climbs one step and moves forward by one, it looks like it is trying to move forward about 10 times a...
Just to follow up - this is really about being able to reverse a stair block and position it upside down...etc. Tried all different ways and still can't do it !
No it isn't. It just more about calling functions from functions. Its seems that we always have this three "num" parameter constraint.
Actually - I'm not too concerned about this one - m...
Maybe I'm late to the party but the world.set(...) solution above does not work. I just get the following:
can't find called function.....=> Position:set
In other worlds there is no such function o...
I worked out how to do the roof with slabs properly.
I created a first slab (half-height) layer.
I then created a hole in the middle of this slab leaving a 1 unit border on the outside
I then place...
This is from my previous post...
It is also worth pointing out that the whole architecture of running functions by callback is not great. You always have to comply with the (num, num, num) paramete...
Not exactly but I can work around it
My question on the design of your python API is still outstanding though.