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Code builder broken after the activity has been executed

Comments

5 comments

  • Debbie Alexander
    Moderator Beacon of Knowledge Super Star

    I'm sorry. Others have had a problem with this world as well. The blocks do not look correct. I think this needs a help ticket. What do you think, Danny ?

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  • Katarina Golbang

    Hi Debbie,

    is there a workaround for the described problem? Otherwise the world cannot be used for workshops as kids would also end up with broken code builder, not able to finish the lesson.

    Thank you very much.
    Katarina

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  • Sai Veluru

    Try switching to a different code/program language like Tynker.

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  • Katarina Golbang

    @Debbie, any news on that? What are my options to continue with the education program for teachers? It is a blocker.

    Thank you.

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  • Katarina Golbang

    Hi,

    I now found out what to do to "rescue" the activity (not having this "dead end" as described above). The phenomenon described above occurs only when 

    * activity was not completed as expected (for example, there are still left overs which were not destroyed or the agent is not on expected position) -> in this case, I would prefer to mark the expected position of the agent or to give hints that the activity was not completed and what to do to complete it (for instance, "3 blocks still remaining" etc,). It would be also nice to have a button "jump to the next activity" (for example for demonstration purposes)

    * player does not move to the place where the next activity begins. I think that only after the activity gets introduced (description of the activity appears on the screen), one is able to start coding.

    I hope this helps also others,

    Katarina

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