Is it possible for deny blocks or the immutable world option to work with paintings? (or a new invulnerable command that can target entities)
Currently you can break them really quickly and accidently regardless, which is a pain for world building or using them in texture packs as diagrams or sources of information.
I know paintings are entities, but they are not really used that way and are used for building. I also know you can put barrier/border blocks in front of them, but that means you have to have what looks like 2 blocks of space between the player and the painting, which can get clunky.
Cheers, and anyone else who finds this annoying in their classroom worlds, please comment as well.
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