Building a world based on cost of materials
I am trying to see if anyone has created a list that assigns a cost to each type of material used to build a world. I want my student to build their own world with a budget and also assign cost associated to material. Stone = $50, Metal = $75 and so on. This way they can manage their budget.
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Hi Joseph Trudell, I did this with emeralds. I gave the students a set amount of emeralds and then created a shop where they use the emeralds to buy materials. You need to run two command blocks, the first one to take the set amount of emeralds off the player and the second command block gives the item to the player if they had enough emeralds. Use a button to run the command blocks so that each time the student presses the button they can buy 1 of the material. Let me know if you need help with this.
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Hi Joseph Trudell,
The video I've linked here walks you through setting up such a system and may be close to what you're looking for.
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