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Option to Restrict Student World Hosting



  • Official comment

    Any child can set up a multiplayer world from home! – Minecraft: Education Edition Support

    Marie Waterhouse Marie Waterhouse @... - I am adding this to a wishlist discussion. Thanks!

    Have just discovered that any child (from home) can create a multiplayer world without teacher oversight?

    Is there a way to limit this? This raises alarm bells for me in terms of online safeguarding

    • Jorge

      Child only can play with other account from the same tenant or school.

      It's not possible to play with estrangers, only other mate or teachers from the same schools 


      Yes, I realise they would all be on the same tenant. However, that doesn't stop the following.
      1) Child led unmoderated sessions  (anyone who has ever Moderated a MC server will know how quickly things get out of hand)

      2) Sessions with no teachers present. With the chat feature and text to speech option in MEE schools are basically allowing unmoderated chat rooms for minors.
      3) Children sharing passwords and usernames with other children / anyone outside the school .

      I would like to see more control over how these multiplayer sessions are generated. For example, they can only be generated with a teacher account. I can not find any settings or guidance on this.


      1) There is no form of blocking the sharing of the game by children, but remember the game share is into the same school's organization. no public server is permitted.

      2) However, chats can only be between schoolmates and not with strange people

      3) Inside the minecraft education edition site there is a tutorial that teaches children how to behave inside a virtual environment. I recommend its use before starting to use MEE with the class.

      All these problems we will resolved with a correct digital education of children

    • these is the link of the digital citizenship

  • Mine Crafter

    I feel to do this, there should be an account linking system where you can join a "class" and once joined, the teacher doesn't have to give out join codes but instead, they join from the "class", and the teacher may have the ability to disable student hosting or other things during class time.

  • Xbox360cat Gaming

    Good idea! I play it for the sake of it though.

  • Nigel Rank

    I honestly have to agree, there must be an option where we need to restrict certain aspects of the game for students. the Hosting between students with no supervision of the teacher is a problem. So I would like to see in the future or sometime soon some changes to this

  • We now have 8th graders hosting games on their own during classes, and it's becoming a distraction. I am just introducing the idea of using MEE to teachers as a way to teach abstract or complex topics, but if their intro to it is a distraction from their math or science class, then the negative first impression has already been made.

    While agree with Jorge that a discussion of expectations along the lines of being a digital citizen is absolutely warranted, running a DigCit activity will not magically help them sprout a fully-matured frontal cortex and allow them to make decisions based on logic and forethought. Have you taught middle-schoolers?

    MEE is awesome in that it has simplified the hosting process and streamlined the joining up so that non-techie teachers can do this. To strip away the  ability for a teacher to round up the class and exercise controls that Minecraft EDU had baked in is so unfortunate. Please give teachers and admins more regulatory controls over hosting and in-world actions. Having group-based access to hosting would be a great start!

  • I just found a much more developed thread on this (started more than two years ago :\ ). Please go vote it up!

  • A school could choose to use a management software to control what applications are open and when -- during school hours with school equipment, of course.


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