Minecraft Certified Teacher Academy Session 1 Reflection
Thanks so much for joining us today! For your reflection:
1. What was you biggest takeaway today?
2. What questions do you have?
See you next week!
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I loved reviewing the difference between gamification and game-based-learning.
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1. That students can engage and use this for a full lesson and not just a reward. So many opportunities in all content.
2. None at this time.
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Biggest takeaway for me today is the fact that Minecraft can be educational. :)
No question, I just don't want to get motionsickness playing Minecraft even if I switch the no bobble character to off.
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- Loved meeting new people and being a part of this cohort!
- None :) Love how comprehensive it is!
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Game based learning using minecraft.
Classroom management with minecraft.
admin@usd211.org/techguy@usd211.org
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My biggest takeaway was refreshing my memory on the difference between gamification and game-based learning.
I have a lot of questions about the coding portion of the course, but we'll get there! =)
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1. Minecraft is so applicable to anything we are teaching in the curriculum!
2. How do you navigate worlds (yes, I'm illiterate :))
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It will be wonderful for a group project and with students on different learning levels.
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Excited to learn about Minecraft. My students beg for it.
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1. Loved the teams breakout for creating groups within minecraft build projects
2. Can I use building tools like I can in java?
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Ideas for game based learning!
Ways to do assessment and show learning!
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1. Biggest takeaway was the difference between game-based teaching and learning and gamification!
2. No questions but I feel like I have a lot of exploring to do! First time minecrafter here!
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My biggest take away is how this can be used to introduce a standard with the whole class and not just use this as a reward!
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My biggest takeaway was that Minecraft is perfect to use in the library as we support ALL curriculum!
Question: None yet, but I am sure they are coming! :)
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My biggest takeaway was the potential that Minecraft has in the content areas.
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I understood the difference between gamification and game-based-learning! Thanks for clarifying that!
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My biggest take away was seeing so many educators participating in a PD for MinecraftEDU. I have been using it for the past 6 years and I'm having to upgrade to the newer version. This is just so thrilling to see so many more educators joining this amazing community.
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Learned the difference between gaming and gamification. I'm blown away by the lesson planning and engagement in the video we watched about natural light. I want to be one of those type of teachers!
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My biggest takeaway was discovering the difference between Game Based Learning and Gamification. I don't think most teachers understand that, so they think Minecraft is just playing games and wasting time.
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I was surprised at how quickly I found myself envisioning how I could implement Minecraft into so many of my lessons. I loved the Empathy aspect and the Failure Dynamic. I also appreciated the brief discussion on being able to explain why game-based learning is a benefit.
I'm confident that I will gather plenty of questions the more I learn.
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Thanks for the great session. My biggest takeaway was how useful and diverse M:EE is, especially in these times. I'm really excited to learn more about engineering and using redstone.
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I loved learning about the differences in Games based learning and gamification a well as new ideas for my Minecraft club!
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I loved this session!
I think my biggest takeaway was the refresher on the difference between gamification and game-based learning. Great reminder.0 -
My biggest take away was how much content delivery can be delivered through MineCraft!
The question I have is about the steps to set up student accounts. Also, can students/teachers interact in a world together?
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After the first module, I learned the difference between game-based learning and gamification, which is helpful and something I can share with the teachers in my building. I also feel like there is an endless supply of learning opportunities with Minecraft which is great for me as the school's library media specialist/tech teacher.
At this time, I don't have any questions, but I look forward to learning more over the next few weeks. :). Thanks!! :)
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My biggest takeaway is all of the opportunities for learning for science and social studies. I have seen how much engagement the students have with minecraft.
Will we learn how to code, or what is the limit to our learning in this course?
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Remembering that we need to establish routines for Minecraft, just like the physical classroom! :)
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I loved the format of this course and the potential for building a community of learners.
Good refresher of difference between game-based learning and gamification.
No questions yet - looking forward to next week!
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I'm already feeling more comfortable with using Minecraft with my students thanks to the support of this group! I teach an elementary STEM program, and the philosophy behind game-based learning is definitely inline with our approach to teaching students. Still have lots and lots of questions...so much more to learn.
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Using the breakout rooms, was good fun!
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