Ability to disable in-game auto-save of worlds in order to save time and not continually export
Sometimes mistakes are made when building. A stray coordinate in a /fill command, a misplaced lava block or even just a broken river bank can devastate hours of work both as a teacher preparing lessons and as a student demonstrating learning. Currently there is no option to disable the auto save feature so that a previous version can be reverted back to. I am currently relying on exporting the world at various key points before carrying out command block testing.
With the ability to exit the game without saving and then simply click on the last saved version of a world it would save time, promote experimentation and save me personally from pulling the few hairs I have left out.
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Official comment
Answer: This is a core game issue and will only be adjusted if the change is made in Bedrock
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I agree with Kyle, this is a bedrock edition issue and if it is fixed in a update that update should come to education edition in order to fix it.
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