We have a number of Hybrid Azure AD Joined Devices, and Azure Joined devices at my school. Everytime a different student jumps on a device, Minecraft is re-downloaded for them. If i have 300 devices, I have 3600+ different installs.
This is a pain because, it shouldn't re-download all the time, and if the machine has already checked in to azure, it won't automatically re-download until the next time it checks in.
Every Student is Licensed and Minecraft is on a device based deployment.
Has anyone seen this behaviour before, and any ideas on how to resolve
Please sign in to leave a comment.