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Resetting code editor in M:EE

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2 comments

  • Debbie Alexander
    Moderator Beacon of Knowledge Super Star

    Hi, Daniel Iryszek - I'm excited to hear that you and your students typically use Python! I'm a big fan. Look me up on Twitter - we are creating a coding group! 

    As far as the troubles there, sounds like a I may not know all you need, but here's what I can offer:

    Once you choose a programming language in the HOC worlds, there is no going back. The only way to change is to start the HOC world over. But you are saying you are in Python (is this Azure Notebook, or the MakeCode editor switched to the Python language window?) 

    The only way I know to get from Python AZNB to the MakeCode editor is with the new interface. You click to go back home, and then go back to the three colored bars (which is like resetting the editor, I'm thinking) and choose MakeCode. The Python AZNB doesn't save anything (or at least doesn't promise to) so the reset doesn't affect Python AZNB. And if you run your code in MakeCode, it gets saved, so the rest shouldn't hurt MakeCode either.

    Am I getting close to the problem? I'm not quite sure how it all fits =] Please let me know. We do want to help.

    As far as the editor not launching at all, that sounds hard to get over. Is that only for HOC, or you can't get in at all any more? pls and thanks on those details. =]

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  • Daniel Iryszek

    Hi Debbie

    Thanks for your comment!

    We're actually not using Python at all - children are just beginners and we wanted to start with MakeCode editor, which normally is a window popping out when you click the Agent icon on iPads.

    Unfortunately reloading the HOC world didn't help. I could only get around the issue by logging out of students' accounts and doing the trial but this brought a new set of issues, for example the agent didn't come out - there was a task to do but kids couldn't program the agent as it was not there. In the end we had to give up on the HOC 2021 world and moved to other coding challenges, fortunately the MakeCode editor opened.

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